Let’s solve problems, build, and learn computer coding skills! Videos explore what’s possible with a combination of science, technology, engineering, and math.
BUILD 3D STRUCTURES WITH BLUEPRINTS
Cassondra Easterling and her children build 3D structures with blueprints using toothpicks and marshmallows.
CARS ON RAMPS
Cassondra Easterling and her children use toy cars on cookie sheet ramps at different heights to explore the impact on vehicle speed. She adds fabric to the ramps, creating friction that slows the vehicles, and compares results.
Cassondra Easterling and her children use different approaches to the make paper bridges that can hold pennies. She compares results on a chart.
WEDGE & PULLEYS
Super Grover 2.0 helps his friends solve problems using a wedge and pulleys.
UP THE CREEK/A PRICKLY PROBLEM
Super Grover 2.0 helps a friend up the creek without a paddle and solves a prickly problem.
DOWN ON THE FARM/CART BEFORE THE HORSE
Super Grover 2.0 helps farm friends find a needle in a haystack & put the cart before the horse.
HOW NOW DOWN COW?/ROCKING THE BOAT
With the help of Super Grover 2.0, a cow uses a ramp, sheep & an elephant balance a boat.
CROSS THAT BRIDGE/THE LOST RING
Super Grover 2.0 helps friends cross a river without getting new shoes wet and sift sand to find a lost ring.
BUILDING A NEIGHBORHOOD
Andrew Coletti from the Salvadori Center builds scale models of neighborhood buildings.
FROM SHAPE TO FORM
Andrew Coletti from the Salvadori Center shows how to turn paper into a 3D model building.
ANIMALS IN PROPORTION
Andrew Colette of the Salvadori Center helps students learn about proportion by drawing an animal.
Andrew Coletti from the Salvadori Center explores how animals build homes with materials from their environment.